Difference between revisions of "Rogue Guild Terrain"

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Players must [[Movement Costs |spend]] six [[Move Points |move points]] to enter a [[:Category: Rooms |room]] with this [[:Category: Terrains |terrain type]] via a [[:Category: Doors |door]].
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Curiously, this is an actual [[:Category: Terrains |terrain type]].
  
[[Citizen Mobs |Citizens]] will not enter [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]]
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Players must [[Movement Costs |spend]] six [[Move Points |move points]] to enter (non-magically) a [[:Category: Rooms |room]] with this [[:Category: Terrains |terrain type]].
  
[[Guild Guard Mobs |Guild guards]] will operate in [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]].
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[[Citizen Mobs |Citizens]] will not enter [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]].
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[[Guild Guard Mobs |Rogue guild guards]] will operate in [[:Category: Rooms |rooms]] with this [[:Category: Terrains |terrain type]].
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See also [[Dump Rooms]].
  
 
[[Category: Terrains]]
 
[[Category: Terrains]]

Latest revision as of 00:42, 23 November 2005

Curiously, this is an actual terrain type.

Players must spend six move points to enter (non-magically) a room with this terrain type.

Citizens will not enter rooms with this terrain type.

Rogue guild guards will operate in rooms with this terrain type.

See also Dump Rooms.